
Go see it. Enjoy the violence and killer soundtrack.
I grew up on such fine films as the original drunken master (where getting boozed up was good for Jackie), Iron Monkey, Zhu Warriors, things like that. One thing that Kung-Fu cinema does so well and makes me...well, let's call it "rock hard," is their ability to stylize. Granted, that comes with Lucasian names such as Brass Body, or my personal favorite: Thunder Leg, but it's worth it. What you get, in return, is a story with very identifiable and marketable characters. You don't really have to remember names (which is good, because let's face it: Thunder Leg. Come on.), all you have to remember is "that guy who could vomit fire," or, "turn his body to iron." Easy. I call it: The Kung-Fu Formula.
Also: merchandising. Can't go wrong with an action figure for things like this, but that's not what this is about. But take a moment and saver the thought of a Jet Li lighter. Awe yeah.
Now, granted, if you're planning on writing a story, you don't have to name all of your characters after what they do (that gets old real quick when no one is murdering up a storm). However, using this method as a way to play with character design and bio-fleshing (just made that up...kinda gross, yet shexy), is a great way to practice your character building.
I am, first and foremost, a character designer. Always have been, and I always think it's where you should start when you're developing a story. Figure out who your story is about, then go from there. Most people start with a name, an actual first and surname. Fair enough, but that's putting yourself in a box, as far as I think. Start with what he does and what his goal is.
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SO, that's where I started, my main character would be a living golem made of burlap. I decided from there that I wanted it in a place folks could tangibly recognize (New Orleans), since they would have to deal with Tom's lack of senses and therefor, a descriptive writing style that they might not be used to. Sensory deprivation is a bitch to write, incidentally, and really fun.
From there, I brewed up Tom's back story. The keys were his skills/job and his home. He works in his family's shipwright business. From there, I made the magic that Tom would deal with more physical, than it was hocus-pocus. It became more of a science than a few fantastic spells and what not. I did this, so Tom could latch onto the familiarity of 2 + 2 = 4, in the beginning, as opposed to HERE'S ALL OF THE MAGIC CRAP EVER!!! Eat it and take my seed! J.K. Rowling is a master of tweaking the familiar (old news, I know), and is a huge inspiration to me and my type of story telling (more on that in a later post). It was a cinch to place Tom's childhood home in New Orleans (it also felt right). And there's one of the secret ingredients to a good story: You take something familiar and make it unfamiliar in some way. To make the mundane intriguing is priceless. Tom knew the New Orleans that he grew up in, not the one stocked with hoodoo/voodoo/etc.
Picking his quirks came next and flowed like sparkling spring water. Grew up in New Orleans: loves food and Jazz music. Managed family's shipwright business: stickler for time, always checking his watch, with an eye for detail.
SO, I made Tom, then I made a world where he fit, one filled with physical based magic, in a place that he grew-up, a place that people have heard of but slightly out of the ordinary. Eventually, I named him, but his name only acted as a compliment, not a crutch (Tom is Swedish for empty, and Valentine is from the Latin word valens, meaning roughly "strong and healthy." It's also a name of several Roman Catholic martyrs, but that's just coincidental and kinda cool.).
The Kung-Fu Formula. Take what is known and slightly alter it. People know a kick, or a brute, so you tweak them into a fiery kick, or a solid iron monster. People know New Orleans, so I tweaked it to fit a hoodoo'd Tom with science-based magic. Simple, tangible and fun to write! Making your characters physical, especially in fantasy/sci-fi, leaves you room to develop your story, and it's a damn-sight more enjoyable to read.
Andrew